Hellfire

600 OM - Requires: Ranged Proficiency, Area Attack Proficiency

Clownpiece fires out a simple blast of hellfire from whatever hand is free, which reaches up to about 3.5 meters away from her and measures about 1 meter wide. She can begin firing after about a second of charging, and is capable of holding it for up to five seconds, during which she can sweep it around, and even move with it, much like a flamethrower. It does take a second for the fire to reach max range however, so if she's trying to hit a moving target, she does need to lead. Due to the low charge and energy requirement of it, the blast it quite weak at first, certainly much weaker than you'd expect an attack called "hellfire" to be. Alternatively, she can charge it first, for up to five seconds, and unleash it in a much larger and stronger fiery blast, turning the stream into a large cone, immolating an area up to 10 meters away from her and 5 meters in diameter at the widest. This version she can't sweep around, keeps her rooted in place, and she can't maintain it for nearly as long, only half as long as the base form. In exchange for all of this, it actually holds a heat worthy of being called "hellfire," as it burns through all but the largest obstacles in her path, reaching max range in about a second. No matter what level of blast she's using however, it requires her utmost concentration to use, preventing it from being used in tandem with other moves.