Slamdunk.exe

600 OM - Requires: Area Attack Proficiency, Flight

Vision flies upwards a maximum of 10 meters and minimum of 4 meters at a velocity of 2 meters per second. He then maximizes his density and slams into the ground. The higher he is, the more damage he does. The damage itself comes from the shockwave of the slam, which has a radius of 1 meter. At minimum damage, this impact is enough to throw hostiles off their balance. At maximum, this impact can throw them off their feet. While potent, Vision can only use this move thrice in a fight with a cooldown of 30 seconds between each use. It also costs him significant solar energy to use it, leaving him more "tired" than before. The shock wave does not differentiate between friend or foe.