Electrokinesis

600 OM - Requires: Ranged Proficiency, Remote Control Proficiency

With Doom's ability to control the mystical forces of magic. With his magical abilities, Doctor Doom can partly control electricity. Because of Omniphysics Doom's control is limited unallowing him to home in on his targets. Charging his arcane energy for at least 2 seconds. Green electricity will surround his armored body. Simply by aiming or gesturing to his targets taking a mere second for the electricity to be shot out into bursts, bolts, or a discharge that can turn into forks of electric energy that surges into enemies causing mild electric burns and damage. Doom can also manipulate the electricity, moving it toward his targeted enemies. The electric discharge is powerful enough to have his enemies skeletal frame to glow. The range of the electricity goes up 30 to 40 feet and its speed will move up to the speed of 50 miles per hour. Doom uses this move very often, so this move isn't very fatigued on him and if he dose become fatigued from overuse of his electrical powers then it will only take a moment to recharge himself with more of his mystical power. Doom can move while using this move but his aim and range does change, reducing accuracy and range lowers. Aiming does require his attention, if he is distracted or being attacked then he won't be able to alacrity hit his target unless the target is extremely close range such as being on top of him or hitting distance, however, if he is remotely moving the electricity then his aim will drastically change.