Green Sun Streetsweeper

600 OM - Requires: Ranged, Area Attack, Debuff Proficiency

This gun is based on the Korobov TKB-022PM assault rifle with a range of 10 feet. It contains about 30 rounds and fires at a rate of one round per every 5 seconds. The gun fires miniature Green Suns at Jade’s adversary, which go supernovae upon contact and plume out with a painful amount of greenish yellow energy, leaving lasting, minor annoyance burns for up to a minute afterwards that slightly lower TEC. The rounds travel as fast as a bullet and are about the size of a softball. These beams of raw energy take 5 seconds to charge up for a smaller blow, but can be charged for up to 10 seconds for greater effectiveness. A charged round can cause serious burns capable of engulfing an entire limb, moderately lowering an opponent's TEC for half a minute. After its store of energy is emptied, the Green Sun Streetsweeper takes 6 seconds to recharge; the recharge process is incredibly draining for Jade and creates visible signs of fatigue. Jade must remain stationary when firing this gun whether on the ground or in the air, but can rotate in place to track her target's movements. Cannot be used with other moves.