Push (Ahp) and Pull (Lahb)

600 OM - Requires: Telekinesis

After concentrating for three seconds, Dongja conjures one of the characters above in mid-air. Dongja then selects one target, which then feels a powerful pushing or pulling force (like that of two people pushing or tugging) that, if unopposed, will move the target exactly 25 feet either away or towards Dongja at 5 feet per second. If the target latches onto something sturdy, lands on a surface that is perpendicular to their movement or tries to skid on a surface of any sort, it will slow their movement or stop them, depending on what kind of actions are taken. If Dongja is struck with a hard enough attack or if he becomes distracted with something else (he can still cast spells, though, as technically the casting for this spell is already over), then the move stops, though their momentum continues to carry them slightly. While this movement is happening, Dongja can act as normal. This causes no damage by itself. During the focusing time, the target must be moving slow enough that Dongja can track its exact position visually. The direction is quite exact - for example, if you happen to be above Dongja at the time of casting, you will move vertically upwards 25 feet unless you have some way of stopping yourself. This move can be fairly exhausting. If Dongja uses it multiple times, it will certainly exhaust him. No spells can be cast at the same time as others.